


That might sound tedious, but Outer Wilds incentivizes exploring different strands of mysteries on each run as they’re unlocked in your ship’s handy log. Specifically, each run only lasts roughly 22 minutes, at which point you’re returned to your origin point to blast off into space all over again. Oh, and one time I accidentally unwrote the laws of physics, causing the abrupt undoing of all existence. During my time with the game, I forgot to wear my space suit before leaving the ship, flew into the sun, got crushed by rising piles of sand and had my ship fall into a black hole countless times. The universe is a beautiful, yet terrifying place in Outer Wilds. You’re a spacefaring alien creature known as a Hearthian, and are tasked with pootling around your solar system in a spaceship so rickety that it would give Wallace and Gromit cause for concern. While Outer Wilds has blasted off from Game Pass since it launched on the platform, the impression it left is unforgettable. This is something that the studio has mentioned in the past, but clearly, it's trying to make it even more apparent prior to the expansion's launch in February 2022.(Image credit: Microsoft) Outer Wilds (2019) In addition to this revelation, Bungie also stressed that next year's new expansion for Destiny 2, The Witch Queen, also will not be coming to any versions of Xbox Game Pass. It also allowed players who wanted to jump seamlessly between platforms to more easily do so without having to re-purchase all accompanying expansions. For new Destiny 2 players, this was easily the most cost-efficient way to jump into the game for the first time. While Destiny 2 at a baseline level is a free-to-play title already, Bungie had partnered with Xbox previously to bring the expansions or Forsaken, Shadowkeep, and Beyond Light to Game Pass within the past year. As a whole, the reason why this is such a big deal is because the expansions for Destiny 2 will also be leaving Xbox Game Pass next month as well.
